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    Function sgemmtr

    • Performs the matrix-matrix operation $$C \leftarrow \mathrm{uplo}(\alpha \mathrm{op}(A) \mathrm{op}(B) + \beta C)$$

      sgemm's operation, but only the triangle of C named by uplo is read or written ('lower': col <= row, 'upper': col >= row; C need not be square — the test applies over the full m×n grid).

      Same kernels as sgemm (sgemmtr_small.wgsl/sgemmtr_large.wgsl, identical tiling), with the final output write masked to one triangle.

      import { init, cleanup } from "wgblas";
      import { sgemmtr } from "wgblas/sgemmtr";

      const device = await init();

      // Same product as sgemm, but only the `uplo` triangle of C is written.
      // A is all ones and B is the identity, so A*B is all ones — which makes the
      // masking obvious: the lower triangle stays zero.
      const n = 3,
      lda = n;
      const A = new Float32Array([1, 1, 1, 1, 1, 1, 1, 1, 1]);
      const B = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]);
      const C = new Float32Array(n * n);

      console.log("A = all ones, B = identity, so A*B is all ones");

      const { C: result } = await sgemmtr(
      device,
      "upper",
      "no-transpose",
      "no-transpose",
      n,
      n,
      n,
      1,
      A,
      lda,
      B,
      lda,
      0,
      C,
      lda,
      );
      console.log("C = upper(A*B) =");
      console.table([result.slice(0, 3), result.slice(3, 6), result.slice(6, 9)]); // [[1,1,1],[0,1,1],[0,0,1]]

      if (typeof process !== "undefined") cleanup();

      Browser (standalone HTML):

      <!doctype html>
      <html lang="en">
      <head>
      <meta charset="UTF-8" />
      <title>sgemmtr — wgblas browser example</title>
      <script src="https://unpkg.com/wgblas/dist/wgblas.browser.js"></script>
      </head>
      <body>
      <pre id="out">Running…</pre>
      <script>
      const { init, sgemmtr, cleanup } = window.wgblas;

      (async () => {
      const device = await init();

      // A all ones times the identity is all ones, so the masking is obvious:
      // only the upper triangle of C is written.
      const n = 3, lda = n;
      const A = new Float32Array([1, 1, 1,
      1, 1, 1,
      1, 1, 1]);
      const B = new Float32Array([1, 0, 0,
      0, 1, 0,
      0, 0, 1]);
      const C = new Float32Array(n * n);

      const { C: result } = await sgemmtr(device, "upper", "no-transpose", "no-transpose", n, n, n, 1, A, lda, B, lda, 0, C, lda);

      document.getElementById("out").textContent = [
      "A = all ones, B = identity, so A*B is all ones",
      "C = upper(A*B) =",
      " [" + result.slice(0, 3).join(", ") + "]",
      " [" + result.slice(3, 6).join(", ") + "]",
      " [" + result.slice(6, 9).join(", ") + "]",
      ].join("\n");

      cleanup();
      })();
      </script>
      </body>
      </html>

      Parameters

      • device: GPUDevice

        GPUDevice from init()

      • uplo: "lower" | "upper"

        'lower' to update only col <= row, 'upper' for col >= row

      • transA: "no-transpose" | "transpose"

        'no-transpose' for A, 'transpose' for A^T

      • transB: "no-transpose" | "transpose"

        'no-transpose' for B, 'transpose' for B^T

      • m: number

        rows of op(A) and C

      • n: number

        columns of op(B) and C

      • k: number

        columns of op(A), rows of op(B)

      • alpha: number

        scalar multiplier for op(A)*op(B)

      • A: Float32Array

        Float32Array, row-major or column-major (see layout)

      • lda: number

        leading dimension of A as stored

      • B: Float32Array

        Float32Array, row-major or column-major (see layout)

      • ldb: number

        leading dimension of B as stored

      • beta: number

        scalar multiplier for C

      • C: Float32Array

        Float32Array input/output matrix, row-major or column-major

      • ldc: number

        leading dimension of C as stored

      • Optionallayout: "column-major" | "row-major"

        storage layout shared by A/B/C when they're Float32Array (default: 'row-major') — same handling as sgemm, plus uplo is flipped internally for column-major C so it still names the triangle you asked for

      Returns Promise<{ C: Float32Array; gpuTimeMs?: number }>

      updated C as a Float32Array (only the requested triangle changed)

    • Performs the matrix-matrix operation $$C \leftarrow \mathrm{uplo}(\alpha \mathrm{op}(A) \mathrm{op}(B) + \beta C)$$

      A, B, and C are all kept GPU-resident. Each matrix's own layout (set at GpuMatrix.from time) determines the operation — there is no separate layout argument here. A and B must be GpuMatrix whenever C is, and vice versa — mixing a GpuMatrix with a plain Float32Array is not supported.

      import { init, cleanup } from "wgblas";
      import { sgemmtr } from "wgblas/sgemmtr";
      import { GpuMatrix } from "wgblas/classes/GpuMatrix";

      const device = await init();

      // A all ones times the identity is all ones, so the masking is obvious:
      // only the upper triangle of C is written.
      const n = 3;
      const A = new Float32Array([1, 1, 1, 1, 1, 1, 1, 1, 1]);
      const B = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]);

      const AGpu = GpuMatrix.from(A, n, n, n, "row-major");
      const BGpu = GpuMatrix.from(B, n, n, n, "row-major");
      const CGpu = GpuMatrix.from(new Float32Array(n * n), n, n, n, "row-major");

      console.log("A = all ones, B = identity, so A*B is all ones");

      await sgemmtr(
      device,
      "upper",
      "no-transpose",
      "no-transpose",
      n,
      n,
      n,
      1,
      AGpu,
      AGpu.lda,
      BGpu,
      BGpu.lda,
      0,
      CGpu,
      CGpu.lda,
      );

      const result = await CGpu.read();
      console.log("C = upper(A*B) =");
      console.table([result.slice(0, 3), result.slice(3, 6), result.slice(6, 9)]); // [[1,1,1],[0,1,1],[0,0,1]]

      AGpu.destroy();
      BGpu.destroy();
      CGpu.destroy();
      if (typeof process !== "undefined") cleanup();

      Parameters

      • device: GPUDevice

        GPUDevice from init()

      • uplo: "lower" | "upper"

        'lower' to update only col <= row, 'upper' for col >= row

      • transA: "no-transpose" | "transpose"

        'no-transpose' for A, 'transpose' for A^T

      • transB: "no-transpose" | "transpose"

        'no-transpose' for B, 'transpose' for B^T

      • m: number

        rows of op(A) and C

      • n: number

        columns of op(B) and C

      • k: number

        columns of op(A), rows of op(B)

      • alpha: number

        scalar multiplier for op(A)*op(B)

      • A: GpuMatrix

        GpuMatrix

      • lda: number

        leading dimension of A (must equal A.lda)

      • B: GpuMatrix

        GpuMatrix

      • ldb: number

        leading dimension of B (must equal B.lda)

      • beta: number

        scalar multiplier for C

      • C: GpuMatrix

        GpuMatrix (mutated in place; only the requested triangle changes)

      • ldc: number

        leading dimension of C (must equal C.lda)

      Returns Promise<{ gpuTimeMs?: number }>

      no C — it stays GPU-resident; call C.read() yourself for a CPU readback (see the example)